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Lynked - Sniper mini boss

I was principal technical artist on Lynked and also created various hero characters. This one was a lot of fun to model and pose. Responsible for all elements outside of concepting.

Art Direction: Eric Kozlowsky
Character Concept: Lise Elsoght

Posed lowpoly bake with sidearm holstered

Posed lowpoly bake with sidearm out

In Unreal with my shaders, materials, and textures

In Unreal with my shaders, materials, and textures

Bonus sidearm modeled for movement. The character is fairly small on screen in game so details must be light and readable at a distance.