I was principal technical artist on Lynked and also created various characters. For this one I also modeled it with real world articulation in mind, similar to how we would do in toys. Responsible for all elements except concept.
Art Direction: Eric Kozlowsky
Concepts: Lise Elsoght, Arthur Gorin
Environment: Kjeld Pederson
Early toy style articulation testing before final high poly
Final turn table before texturing